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Learning through play.
Included. Informed. Inspired.

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Smartphones, social media, technology, AI and digital transformation are changing all areas of society. The greatest impact is in the family and in the workplace. COVID-19 has accelerated this change. With people working and schooling from home, never before have the boundaries between work and family been more blurred. Emotional intelligence is the skillset that remains uniquely human, and is the skillset that will be most valuable in the next 10 years, both in the workplace and at home.

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Our Games

We decided to focus first on supporting families through this difficult year. Helping young children to develop emotional intelligence from an early age is really important and will equip them for the technology-driven future.

Benefits of Emotional Intelligence

Our Approach

We have spent 15 years researching emotional intelligence, and we believe it is now time for us to take that knowledge and do more. That is why we have developed our emotional intelligence training programme, with three pillars.

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Teach

education about emotional intelligence
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Develop

skill development using evidence-based games
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Measure

progress tracking, feedback & impact monitoring

Our Model

As games are the most effective way to learn, we use game-based learning as an approach to develop emotional intelligence. Emotional Intelligence has three critical elements: Self-Awareness (emotional awareness); Ability to manage emotions (emotional management); Ability to understand and respond to others’ emotions (interpersonal emotional skills). In order to develop these, many other important skills are required, and therefore developing emotional intelligence through our approach ensures these other important transferable skills are also developed.

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Emotional intelligence

Decision making

Resilience & perseverance

Adaptability & flexibility

Critical thinking

Communication skills

Problem solving

Perspective-taking

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Testimonials

It’s going to change parents’ lives and help a whole generation of kids learn how to understand and manage their emotions.

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Sam, Parent, age 39

Loathsome Lifeforms parent guide

Your server is so cool! The lessons are really interesting and I like how there is lots of other stuff to do too.

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Sammy, Age 10

Learn the World

My favourite is Dreadfool. He is like me, I get really excited and then get in trouble if I don’t calm down! It reminds me of a time at school when I got sent out because I couldn’t stop giggling!

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Lee, age 8

Loathsome Lifeforms card game
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